Web, tablet and in-store
Making smart-home value feel like everyday life
I helped turn connected lighting and sound from a technical product story into outcome-led experiences that could work on IKEA.com and in physical stores.
Through frog. Our team tested with 30 people across iterations; I planned and ran the sessions and defined success and failure for each test.
Relevant for: UX research · Accessibility · Cross-platform rollout
- Role
- UX Designer & Researcher
- Year
- 2021 to 2022
- Channels
- Web · Tablet · In store
- Team
- Cross-functional IKEA and partner teams
What changed?
A room-led smart-home demonstrator shipped on IKEA.com and in store
- ShippedLaunched in store in Sweden, then Germany and the Benelux. An improved version later rolled out to most IKEA markets.
- Reach100K+Web pageviewsFirst two weeks.
- Reach125K+In-store footfallFirst month.
- Reach40+MarketsRollout context.
These figures describe launch reach, not a causal measure of my individual design contribution. My contribution was the research synthesis, interaction model, responsive behaviour and accessibility detail that helped the experience ship coherently across channels.

What were customers actually shopping for?
People wanted the outcome, not the protocol
Smart-home pages often asked customers to understand compatibility, connectivity and setup before showing why the products mattered.
Our team tested with 30 people, recruited through IKEA's research agency, in small groups across iterations of the physical and online experience. I planned and ran the sessions and defined success and failure for each test.

What if the room did the explaining?
Begin with a room and a recognisable moment, then reveal the technology only when it helps a decision

What had to work for someone with no smart-home knowledge?
I defined success and failure for each test before each round.
- 01
Low confidence
Make the first step reversible and explain what will happen.
- 02
Uneven ability
Let the experience work without prior smart-home knowledge.
- 03
Abstract value
Demonstrate a lived outcome before listing specifications.
Where should the technology show up?
A responsive demonstrator built around rooms
- Choice
- A room remained the organising context while product controls appeared only when needed. One room-led experience adapted across breakpoints instead of becoming three separate products.



How do you sell a feeling in a busy store?
Scenes made connected products easier to imagine
- Choice
- The in-store concept grouped IKEA lighting and Sonos sound around moments customers already understood. A scene previewed the combined effect before exposing any individual control.

Which scene names do people understand?
Familiar activities travelled better across age groups than feature-led labels
- Choice
- The matrix aligned scene names, sensory settings and product behaviour.

What does accessible mean for an interactive room?
Accessibility was a design constraint, not a final compliance pass
- WCAG 2.1 AA colour and contrast checks
- Keyboard and visible-focus behaviour
- Screen-reader labels for interactive room elements
- Responsive layouts tested at content breakpoints
What changed?
A room-led smart-home demonstrator shipped on IKEA.com and in store
- ShippedLaunched in store in Sweden, then Germany and the Benelux. An improved version later rolled out to most IKEA markets.
- ObservedLess staff dependenceParticipants could move through the scene-led concept without needing the technology explained first.
- ObservedClearer namesFamiliar activities travelled better across age groups than feature-led labels.
- ObservedMore legible partnership valueLight and sound felt like one outcome while IKEA and Sonos products remained identifiable.
What would I measure next?
Make the benefit visible first
If I extended the work, I would measure where customers move from inspiration to product consideration and test whether the same scene language survives local merchandising differences.
The strongest design move was not a new control. It was changing the unit of explanation from a device to a room, and from a feature to a moment.